Tuesday, 9 June 2009

Game Development for Gamers #1

Although this marks the first post in what will hopefully be an interesting, compelling, mysterious, exciting, breathtaking, daring and life-threatening series, my first day in the office as a game developer is by no means the real beginning.

I have roughly noted that I’ve been working for the studio for 1 year and 3 months without making an income (ouch), and I am by no means the longest serving or highest contributing member. As the weather and my melanin-deprived skin type will attest to though, I am the most sunburnt.

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2 comments:

Andrew said...

Cool, neat stuff. Keep posting these updates to your blog, I've got 150 Ready Up articles to read over the last few months buildup of RSS entries.

Nice that you've got a place to work now :) pretty damn cool, despite no pay, haha.

Emily Knox said...

It's great! I have to say I'm loving it. Been working the office job for 3 weeks now and it really is ticking all boxes for satisfaction, it's great being creative, but I need to pay the rent!